Kaivax commented on Conflict and Strife Essence 5 hours ago
It’s important to know – this is a preliminary look at this Essence. We’ll have changes to it in future PTR builds. At this time, not all choices have been replaced or modified as needed to be acceptable in PvE.
Bornakk submitted WoW Classic - Stress Test 1 Ending Info 5 hours ago

At this time, we have wrapped up our active testing period. The stress test realm will still be available for play until Thursday, May 23 at 6:00pm PDT. If you were selected for just the stress test, there will be no realm to login to at that time tomorrow.

The closed beta realms will soon be available again for those testers.

Thank you to everyone who participated in the WoW Classic stress test!

Bornakk commented on WoW Classic Stress Test 1 5 hours ago

At this time, we have wrapped up our active testing period. The stress test realm will still be available for play until Thursday, May 23 at 6:00pm PDT. If you were selected for just the stress test, there will be no realm to login to at that time tomorrow.

The closed beta realms will soon be available again for those testers.

Thank you to everyone who participated in the WoW Classic stress test!

Kaivax commented on Rise of Azshara PTR Development Notes – May 22 7 hours ago
Portergauge:

Azerite traits currently cannot be tested in the Proving Grounds, as there is no rested area.

We applied a hotfix to the PTR a few minutes ago that should allow you to change talents and Essences in the Proving Grounds.

Additionally, Tome of the Quiet Mind & Codex of the Quiet Mind should let you swap Essences around.

Kaivax commented on Azerite essence in proving ground 7 hours ago
We applied a hotfix to the PTR a few minutes ago that should allow you to change talents and Essences in the Proving Grounds. Additionally, Tome of the Quiet Mind & Codex of the Quiet Mind should let you swap Essences around.
Kaivax submitted Gnome and Tauren Mount Size Update 7 hours ago

With today’s PTR update, you might notice mount size changes for gnome and tauren player characters. For a very long time, we’ve had issues that stem from gnomes and tauren riding on mounts that appear larger than intended. We’re adjusting their sizing down on normal* mounts.

This allows us to correct many art and animation bugs with these specific races when mounted, and they look better. Gnomes and tauren now look more like they should, gnomes can actually reach their reins, and tauren can fit through more doorways when mounted.

Here’s an example of how a gnome character looks when mounted-
Before the change-

WJQJE7MXSBF81558566499093.jpg 1594×1594

And after the change-

PRHKBFY4X3J01558566499095.jpg 1594×1594

This new tech also means that it’s now possible for us to address issues where some mounts are too small on some races. We’re looking to find examples along those lines, so please keep your feedback coming.

Thank you!

*There are a few mounts that are not considered "normal"-sized to begin with. For example, Hyena mounts are considered "small", and we’re not sizing tauren differently on small mounts at this time.

Kaivax commented on Live Raid Tuning - May 22 8 hours ago
The Jaina change is now live.
Sigma-11129 submitted Glimmer of Light 9 hours ago

One topic that hasn’t appeared in our posts about the PTR, but is worth briefly discussing: so far, we’re not planning to heavily change Glimmer of Light in 8.2.

Outline of some relevant facts as we see them:

  • The Glimmer build is a significant “flip” from the otherwise standard build. It changes talents (Holy Avenger, Crusader’s Might, and no Avenging Crusader), as well as stat priorities.
  • It is a fun and unique build to play, with a lot of player agency in manipulating Glimmer spread and timing.
  • It is a bit rotationally “broken” but not completely. The biggest concern is that Crusader Strike has a very high priority, which makes mana much less important.
  • Holy Paladin moved up in meters in high-skill contexts (Mythic) since the build became popular, but not drastically.
  • There is a lot of pressure to obtain specific Azerite pieces because of widespread recommendations to play the build.
  • A few minor concerns worth mentioning: It’s unideal that Infusion-buffed Flash of Light is sometimes skipped, the high amount of Glimmer in the breakdown devalues Int, and the playstyle is more similar to other healers than it is to traditionalHoly Paladin.

Philosophically, when we add customizable systems and bonuses to the game, some player-discovered experience is exactly the sort of thing we’re hoping will happen. Even when we didn’t anticipate all the details of an optimized build—arguably especially when we didn’t anticipate all the details—it produces a chance for players to explore something cool and rewarding. Almost by definition, those situations are at least slightly imbalanced or slightly broken, which is acceptable as long as they’re not too imbalanced or too broken.

There’s a balance where cutting off the exploration too early ruins the fun of discovering it, but letting it go on too long gets to a point where players are less excited by the novelty of the new build and more bothered by imbalances or rotational problems. We want to keep an eye on that, but the preliminary look for 8.2 is that this is still a lively setup that people are excited to play. Any change would likely be a small tweak that’s not intended to change its status as a popular or recommended playstyle.

In the longer term, if we wanted to preserve this mechanic in the class in some way, we would have to solve some of the above issues in the process, especially the very low mana demands. But that’s something we can revisit later.

Sigma-11129 submitted Breath of Sindragosa 9 hours ago

Taking a moment to give some background and thinking on the various changes to Breath of Sindragosa so far this PTR:

We agreed with common feedback that Frost DK, overall, had too high a portion of open GCDs in a steady-state rotation. When this happens, it’s generally a problem with a spec’s resource economy, and the baseline buffs to Runic Empowerment and Frost Fever resource generation were meant to address it.

But Breath of Sindragosa poses a further problem. A Breath that spends (for example) 300 Runic Power is, in a single button press, removing 12 Frost Strikes from the future. In other words, every 2 minutes, it creates 11 open GCDs that otherwise wouldn’t have been there, which is a huge amount. Across all classes, we try to keep an eye on variations in rotation pacing caused by talents—including cases where a talent causes a large deviation in resource economy or GCD utilization—and Breath is a big outlier. And, in all this, we’d prefer to preserve Breath’s signature resource-drain mechanic.

The first solution, giving increased Runic Empowerment proc chance during Breath, did return resources to the rotation, and did so during Breath. While this correctly targeted the talent (Breath was draining resources, so Breath should put some back in order to mitigate the pacing problems), it was the wrong time to give back resources. Even though Breath itself sucks resources away, players shift all possible resources into Breath, because this is the clear way to optimize the use of the talent. Resources can be shifted into the Breath window using ERW, Horn, and simple pooling, with the result that adding more during Breath itself actually overfills it.

So the goal of the current change—Breath returns Runes at the start and end—is to make the Breath talent add resources, but to do so outside the Breath window. Even the Runes at the start are effectively “outside” the Breath window, because they counteract 2 Runes’ worth of pooling that otherwise had to be done to play Breath optimally.

As always, changes are subject to further revision, but this might give some insight into the process for making surgical changes to address specific problems.

Bornakk submitted WoW Classic Testing Access as of May 22 9 hours ago

First off all, we want to thank all of you who have shown interest in testing WoW Classic. Having extra eyes on so many aspects of the game is a huge help as we prepare for the upcoming release.

At this time, we’ve finished sending out all of the invites for the first stress test. This large invite wave took a number of hours to process, so please check that thread for details about it and we’ll see many of you there when the test begins later today. Also, don’t forget that we have a couple more stress tests scheduled, so keep an eye out for updates on those in the coming weeks.

Related to this, we’ve seen a lot of questions about the general invite process and want to clarify a few things. The method in which people are invited from the opt-in pool is not on a first-come-first-served basis, but instead we look at a variety of factors such as the age of the account. That said, the amount of closed beta invites that we’re sending out is rapidly decreasing as we have met our current population needs for testing. We’ll regularly reevaluate the need for additional invites as we go through the testing process.

Thank you for your continued interest in WoW Classic and we can’t wait to see you in Azeroth on August 27!

Kaivax submitted Rise of Azshara PTR Development Notes – May 22 10 hours ago

A new build with new testable content has been published to the Public Test Realms (PTR) for our upcoming content update, Rise of Azshara. This build retains progress made since test characters were deleted on May 14.

Now Available

  • Test characters are now granted access to all Rank 3 Essences within the class Proving Grounds. Players can access the Proving Grounds by speaking to their respective class trainer in a capital city.

Continuing Testing

  • Heart of Azeroth system update-- Essences
  • New Zone-- Mechagon
  • New Zone-- Nazjatar
  • New Raid-- Azshara’s Eternal Palace
  • New Dungeon-- Operation: Mechagon
  • New Arena-- The Robodrome
  • Mount Equipment
  • Crestfall and Snowblossom Island Expeditions
  • Ashran Epic Battleground
  • New Missions
  • Gnome and Tauren Heritage Armors
  • New Profession Recipes
  • Pet Battle Dungeon-- Stratholme

Coming Soon

  • Heroic Battle for Stromgarde Warfront
  • Mythic Keystone Dungeon Updates

Please keep an eye on this forum for dedicated feedback threads on these testable features, such as Feedback—Operation: Mechagon and Feedback—Nazjatar.

Get into the PTR!

The PTR is now available. To log in to the PTR, simply create a PTR account and copy the character you wish to test from your account. Step-by-step directions can be found here.

Note: World of Warcraft PTR realms are only available to players who have a full World of Warcraft account.

Skordyn-1635 submitted Raid Testing Schedule - May 24th 10 hours ago

On Friday May 24th, we will be conducting our first raid test of Queen Azshara in The Eternal Palace.

Friday, May 24th

Queen Azshara - Heroic Eternal Palace
13:30 PDT (16:30 EDT, 22:30 CEST)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?

A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players’ effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

Kaivax commented on Live Raid Tuning - May 22 12 hours ago
The Grong and Mekkatorque changes are now live. The change to the Jaina encounter is not yet live.
Warcraft commented on @warcraft 13 hours ago

Rise up and stand tall with two new Heritage Armor sets—one for gnomes and one for tauren—coming in the Rise of Azs… https://t.co/htBLZa0CfE

Warcraft commented on @warcraft 21 hours ago

@BajheeraWoW @Warcraftjen Congratulations! 🥰

Bornakk commented on WoW Classic Stress Test 1 1 day ago
Utdric:

So, my client says “Beta & Stress Test: WoW Classic” Does that mean I have access to the stress test tomorrow and then the closed beta after the stress test is done?

If you got it today then it should be just the stress test.

Bornakk commented on WoW Classic Stress Test 1 1 day ago
Asden:

Just looking for clarification. Tommorows stress test is ONLY available from 4-6pdt for stress testers? or does it remain up for stress testers as well as beta testers through the following day? I dont get off work until 6:30 pdt

The 4-6pm window is when we need as many people on as possible to do the active testing. The realm will remain playable for those in the stress test until the following day (time listed in the OP) so they play around a bit more.

Bornakk commented on WoW Classic Stress Test 1 1 day ago
Cyniel:

Are you open to bribery… I can FedEx cookies to California… I make a mean double chocolate caramel chip cookie.

Eek! Poison!!

Puntingnomes:

haha well smacked down!!! haha thanks for the reply. Well i hope if i play enough and provide good feedback that might help…hint hint nudge nudge. …but nice RIP on my comment! made me laugh

Just help spread the word my friend!

Bornakk commented on WoW Classic Stress Test 1 1 day ago
Up a little bit… WoW Classic Stress Test 1
Bornakk commented on WoW Classic Stress Test 1 1 day ago
Malifus:

Any reason it says BETA AND stress test?

It’s the same client so the closed beta folk use the same thing, but if you got invited to just the stress test you will only see that realm when it’s available around the times that are listed in the original post.

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