It’s a lip sync, what part of that do you not understand?

Overwatch PTR Patch Notes – July 20, 2018

A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.



  • Repair Pack
    • An option to control Brigitte’s Repair Pack targeting sensitivity has been added under Options > Controls > Brigitte

Developer Comments: Coming soon.


  • Photon Projector
    • Primary fire range increased from 10 to 12

Developer Comments: Coming soon.




  • Fixed a bug that caused D.Va’s gun to disappear if Roadhog used Chain Hook on her while she used an emote


  • Fixed a bug that allowed Junkrat’s ammo to be replenished if RIP-Tire failed to cast


  • Fixed a bug that caused Sombra’s visual effects to display darker than intended


  • Fixed a bug that caused Zarya’s Graviton Surge visual effects to extend beyond the ability’s radius

Hero Gallery

  • Fixed a bug that prevented rotating hero models while viewed in the Hero Gallery when equipped with Overwatch League skins
  • Fixed a bug that prevented the Communication Wheel from functioning when equipping a spray, voice line, or emote from a Loot Box

A new Overwatch patch is currently in development and now available for testing. To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.



  • Changed the name of Junkrat’s Buccaneer skin to Bilgerat
  • Added under attack voice lines for Zenyatta, Lúcio, and Moria

Looking for Group

  • Settings will be saved after changing filters on the Looking for Group browse screen

Hero Gallery

  • Added a What’s New option that displays new unlockable content



Channeled and transformation ultimate abilities now restore ammunition after completion for some heroes

  • Channeled abilities affected: Junkrat’s RIP-Tire, Pharah’s Barrage, Roadhog’s Whole Hog, and Zenyatta’s Transcendence
  • Transformation abilities affected: Genji’s Dragonblade, Winston’s Primal Rage

Developer Comments: The change removes the need to immediately reload after a long duration ultimate.


Nano Boost

  • Now also instantly heals the target for 300 health

Developer Comments: This change should give Ana the flexibility to use her ultimate in a wider variety of situations.


Shield Bash

  • Cooldown increased from 6 to 7 seconds

Developer Comments: Slightly increasing the cooldown will give Brigitte’s opponents more opportunity to play around her Shield Bash ability.


Rocket Punch

  • No longer impacts Symmetra’s teleporter
  • Now destroys Symmetra’s sentry turrets without stopping his movement

Developer Comments: These changes are just quality of life improvements for how Doomfist interacts with Symmetra’s placeables.



  • Cooldown increased from 4 to 5 seconds

Developer Comments: Hanzo’s Lunge ability allows him to be very evasive, the increased cooldown should make him slightly easier to catch.


Biotic Grasp

  • Passive energy regeneration rate increased from 2 per second to 2.4 per second

Developer Comments: This gives Moira a bit more healing to work with in situations with no enemy targets available.



  • Aura radius increase from 10 to 12 meters

Sound Barrier

  • Temporary shields granted increased from 500 to 750

Developer Comments: Increasing the amount of shield health gained from Lucio’s Sound Barrier should make it more effective against incoming burst damage. The increased aura radius will help keep more allies within his heal and speed range.


Caduceus Staff

  • Healing beam reduced from 60 healing per second to 50 healing per second

Developer Comments: Mercy’s previous healing output made her nearly impossible to replace in any team composition. Even after these changes she will still be able to deliver more healing over the course of a match than any other support hero. This change should allow for other healers to be a more viable pick.



  • Reduced the size of Sombra’s head hit volume

Developer Comments: This is mostly a bug fix, as her head hit volume was abnormally large, especially from behind. Previously if you fired at her from behind near her upper spine, you could land a head shot. Now her head volume is much more accurate.


Barrier Field

  • Decorative insignia no longer protrudes from the shield’s surface

Developer Comments: By smoothing out Reinhardt Barrier Field, he will be able to consistently block enemy abilities and projectiles (e.g. Junkrat’s grenades).


Grappling Hook

  • Cooldown increased from 8 seconds to 10 seconds

Developer Comments: The increased cooldown will slightly reduce the frequency that Widowmaker can reposition herself.



  • Drain rate reduced from 2 per second to 1.6 per second

Graviton Surge

  • Radius reduced from 8 to 6 meters

Developer Comments: With the reduced Energy drain rate, Zarya should be at higher energy on average resulting in more overall damage and quicker ultimate charge times. We’ve also decreased the wide area of Graviton Surge, so players are more able to aid allies without being pulled in as well.


Competitive Play

Fixed a bug that could cause players to lose an endorsement level if they exited before a match completes, but after the return timer for a leaving player has expired

RomainDijoux-1354 submitted 1.26 PTR Concluded

Thanks again for helping us test the game and Wrecking Ball! We are now concluding the 1.26 Public Test.

The Public Test Region will not be accessible until we update with new content in the future. We will leave the PTR Forums active so you can continue to provide any additional feedback and bug reports.

Thank you for participating!

Hey there, sorry for the disruption. The issue is resolved now, I hope you all have a great weekend. Cheers!

Hey everyone, apologies for the disruption, we're investigating an issue that's affecting PC Americas, Europe, and Asia regions for Overwatch. We're on it.

JeffreyKaplan commented on Our progress so far

Do you have any plans for LFG? (any ideas for updates?) or are you just sticking with this?

Yes, some quality of life changes are coming very soon. For example, in an upcoming patch the LFG system will persist your filters across logins.

JeffreyKaplan commented on Our progress so far

Over a quarter of the American community is labeled as toxic and/or abusive.

I think you misread what the descriptions. That’s not what those stats are saying. Those stats are saying that cases of abusive chat or people who are abusive are down by those percentages.

JeffreyKaplan commented on Our progress so far

What about EU?

Korea is there but an entire continent is not?

We don’t have all the stats reported yet… sorry… I was just sharing what progress we had…

JeffreyKaplan submitted Our progress so far

Our Global Insights group just finished parsing some stats as it relates to LFG and Endorsements.

Post release of Endorsements and LFG:

The % of Competitive Matches that Contain Abusive Chat is down:

26.4% in the Americas
16.4% in KR

The % of Daily Players being Abusive is down:

28.8% in the Americas
21.6% in KR

We’re really pleased with the community’s efforts to make OW a better place! Thank you all!

And we’ll keep working on iterating on these features to make them better as well as exploring other systems to improve the gameplay environment.

Thank you for tuning into the stream. We hope you enjoyed it!
TomPowers commented on Mercy in a bikini
I’m locking this topic as it’s taking a negative turn. Thank you.

Hey, everyone!

Tomorrow (Thursday July 12th, 1:00 PM – 3:00 PM PT) two of our artists, Arnold Tsang and Ben Zhang, will sit down on the PlayOverwatch Twitch channel to share some artistic insights on Overwatch’s 28th Hero, Wrecking Ball. They’ll also debut one of Wrecking Ball’s skins live during the stream!

If you have any questions about the creative process behind Wrecking Ball, please reply to this thread. Additionally, please remember to Favorite/Like your favorite questions.

Thank you.

TomPowers commented on Mercy Megathread
Hey all, the current topic has been updated. Please continue your discussion around Mercy here. Thank you!

Hi everyone,

More than once today, this topic has been automatically closed because of a large number of inappropriate flags. The purpose of the Flag Feature is to report a post that violates the Code of Conduct or Forum Guidelines, not to boycott or impede a thread, especially one revolving around hero feedback. The recent misuse of this feature is unbecoming, as it has paused and interrupted the constructive discourse in this topic.

I’m unlocking this topic. Additionally, we will begin the distribution of suspensions to users we believe are flagging this topic with the goal to undermine it.

Every voice matters. Users should feel comfortable sharing their feedback or opinions without the fear of being reported or the progression of their discussion from being halted.

Please refrain from this inappropriate flagging. Please respect each other and be sweet.

TomPowers commented on SEA servers down
Hi Taskmaster, We’re currently investigating issues affecting our authentication servers, which may result in failed or slow login attempts. We apologize for the inconvenience. Thank you for your patience.
Thanks to the overwhelming generosity of the Overwatch community during the Pink Mercy charity campaign, we’ve raised more than $12.7 million (USD) to support the Breast Cancer Research Foundation.

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BillWarnecke commented on Servers broken?
It’s too early to blame it on Hammond, but he’s definitely where we’re starting our investigation PositiveFac. :slight_smile:

Hey there, we're aware of a major service issue now affecting all Blizzard titles. We're investigating now. Thanks for your patience, sorry for the hassle.

BillWarnecke commented on Servers broken?
Hey folks we’re aware of a major issue affecting all Blizzard titles. We’re investigating, thanks for your patience.